[ACT][Chimera Zak]部落生活-Life with the tribe (v.1.00)[无码]

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讲道理,我尊重你的创作成果,但是哥们你开8美刀的价格,多少有点……?

——来自某位已经变成社畜的鸽子精


游戏介绍

This is an adventure game in which a tribe finds a boy who miraculously survived after falling into the ocean! You are that boy!

这是一款冒险游戏,在游戏中,一个部落发现了一个男孩,他掉进海里后奇迹般地活了下来!你就是那个男孩!

Explore the tribe, complete quests, receive H rewards, fight monsters and become the head of this tribe!

探索部落,完成任务,获得 H 奖励,与怪物战斗,成为部落的首领!

There is no text in this game, but the whole story is told through art!

游戏中没有文字,而是通过艺术来讲述整个故事!


Game content

游戏内容

Everything in this game adheres to the pixel art style!

游戏中的一切都采用了像素艺术风格!

The gameplay of the game is divided into many mini-games, so you will have a lot to do in this game! And many of these mini-games lead to different scenes!

游戏的玩法分为许多小游戏,因此你在游戏中会有很多事情要做!而且许多小游戏都会引出不同的场景!

游戏特色

H动画

这款游戏有超过 15 + 种不同的动画!

每个女孩都有自己的 H 动画!


随机事件

只要你离开部落去探索周边地区,就会遇到随机事件!在游戏中,你可以找到超过 16 种不同的事件!

有些事件可能会改善你的健康状况,但有些事件可能并不那么令人愉快!

有时,你甚至还能找到宝箱!


想要受孕的绵羊女孩?

在一个地方,你可以找到绵羊女孩,一旦你帮助她们解决了问题,她们会很高兴地奖励你。

只要你回到她们身边,你就会发现她们的数量在增加!


自定义!

一旦你成为部落首领,新的机遇就会向你敞开大门!其中之一就是定制部落成员!

不同的选项会影响部落中每位女性的外观!甚至还会影响 H 动画!

攻略(划重点)
出门流程(划重点)

1.出门右边npc触发任务——每个房子都有一块——一开始房子旁边的盆里

2.找最右边在锅边的npc触发任务

3.第二个房子和第三个房子之间,打过最右边的npc

4.和最左边的npc对话

存档位置

C:\Users\%username%\AppData\Roaming\Godot\app_userdata\Life with the tribe

转载攻略

PS:每得到一个部落少女的CG得一个服装币

出门与左边的少女对话——从左到右进入第二和第三屋中间——走到最后右边与少女对战——解锁门外场景(←→是闪避,警告出现后别急着闪避,过一会再按)

自家门右边的少女对话——自家有羽毛——从左到右进入第二家里有羽毛并对睡觉的少女拿下CG——从左到右第三家里有羽毛——最右边的家里有羽毛——收集齐后放进篮子——进入河1图对少女拿下CG

与晾衣杆边少女对话——河1图与少女对话拿到篮子——对晾衣少女拿下CG

与炼药少女对话——河1图采花——河2图采花——草2图采花——与炼药少女对话并拿下CG

草1图与藤蔓少女对战——对藤蔓少女与被藤蔓困住的少女拿下CG

进入左到右第二和第三屋中间——与商人少女谈话——买下爱心卷和四个义肢——拿下商人与对战少女的CG

打史莱姆和鸭子拿到三只羽毛和黏液——进入左到右第二和第三屋中间——与磨刀少女对话拿下CG

有三个服装币后——进入左到右的第三间——与坐在椅子上面的领主对话并赢下比赛——在领主屋的画框下脱下防护衣——坐在领主椅子上——选择合适的配菜——连续两次拿下护卫少女的CG

回到原来的屋子——拿下前领主的CG

河2图与钓鱼少女对话——分别在河1和河2钓出四条鱼——与钓鱼少女对话——回到部落最右屋里拿下钓鱼少女CG

在商人哪里买下剪毛刀——在草2图剪羊毛——并拿下羊少女的CG——多试几次出现繁殖成功提醒——回到部落再来到草2图拿下羊CG(普通状态下有羊CG123 繁殖状态下有羊CG4 需多次来回)

 

每个图事件都有四个,最后一个事件是宝箱怪,我是在草2图中触发的。

PS:成为领主后,来到磨刀少女的左边,那有服装的获得

作者:影炽 https://www.bilibili.com/read/cv32154587/ 出处:bilibili

转载QA

Q:藤蔓少女怎么打啊,有时候她会打出那种全范围攻击,躲不了
A:蔓藤少女的全范围攻击分两段,一段占三分之二的位置,另一段占三分之一的位置,中间有时差。
可以先躲一段,再看情况要不要躲另一.段,其实有时候另一段不用躲,躲完自动返回就避开了另一段攻击

Q:商人那买的钥匙有什么用?
A:出去问号里面的宝箱事件,有可能是钱 宝箱娘 钥匙

Q:领主比赛怎么嬴?
A:有些部落少女并不是一次就能搞定的,有些却是一次能搞定,多次的就弄完一次后先放着,又去帮助其他少女,最后再补齐。


作者相关
更新日志

您好!我终于可以说,游戏 “部落生活 “的最终版本已经准备就绪 我终于可以说,”部落生活 “游戏的最终版本已经准备就绪!最终版本的新功能

添加了绵羊女孩,并可以饲养她们(每次进入绵羊所在位置,时间都会流逝,绵羊会怀孕、生下新的绵羊并长大)

为所有地点添加了许多不同的纹理。

为事件添加了所有 CG 过渡效果。

鹅现在可以咬你的屁股了。

所有部落的女孩现在都可以定制了

修复了一些错误,并改进了箱子奖励的平衡性。

在商店菜单中,商人女孩现在也可以自定义了!

更好的繁殖结束剪辑 CG

更好的繁殖胜利小游戏 CG

在繁殖小游戏中添加了特殊效果

修复了代码,并过渡到了新版本的引擎(有些内容被重写了,但你不会注意到有什么不同)

当我开始开发这款游戏时,我并没有预料到开发会花费这么长的时间,但这是值得的。我最初的想法是制作一款游戏,让一个人走着和一排人做爱,后来我制作了一款游戏,其中有很多迷你游戏、剪辑、CG 和故事进展。

我对结果很满意,所以感谢你们这段时间的支持。

我将暂时停止开发(一两周),然后我会告诉大家我的未来计划!

英文原文

Hello! Finally I can say this, the final version of the game “Life with the tribe” is ready! What’s new in the final version:

Sheep girls have been added, and it is possible to breed them (Each time you enter the location to them, time passes and the sheep become pregnant, give birth to new ones and grow up)

Added many different textures to all locations.

Added all CG transitions for Events.

The goose can now bite your ass.

All tribal girls now have customization

Fixed some bugs and improved the balance of rewards from chests.

In the shop menu, the merchant girl now also has customization!

Better CGs for end breeding cutscene

Better CG for win breeding mini-game

Added particlal effects in breeding mini-game

Made code fixes and transition to a newer version of the engine (Some things were rewritten, but you won’t notice the difference)

When I started developing this game, I didn’t expect how long the development would take, but it was worth it. From the initial idea to make a game where a guy walks and fucks everyone in a row, I made a game where there are a lot of mini games, cutscenes, CG and progress in the story.

I’m happy with how it turned out, so thank you for your support during this time.

I’m going to take a short break (a week or two) from development and then I’ll let you know what my future plans are!

下一步计划

         大家好!我终于可以说,游戏 “部落生活 “的最终版本已经准备就绪

         我从医院回来了,现在我准备重新开始工作。因此,今天我想告诉大家我的下一步计划。

         大家都知道,我还有两个未完成的游戏,即 “我的森林家园 “和 “这个村庄需要帮助吗?

         对我来说,这两款游戏都非常值得开发,而且它们在情节上也有联系(游戏中的事件发生在同一个世界和时间)。但我必须选择一个更优先的项目,现在是 “我的森林家园”。

以下是大量文字


  • 游戏传说

         游戏的最初构想是一座被毁坏的房子需要修复,现在我的想法是,房子需要从头开始建造,还要在森林中定居,森林中将会有不同的种族和他们的定居点。

         此外,玩家还将被赋予一项全球任务,即向森林的主人递交继承书并获得继承权,以及新的职责。

         全球任务将完全集中在 metroidvania 元素上,即寻找和解决森林中发生的问题。


  • 欲望诅咒

         当然,在全球任务中,主角会收到 “色欲诅咒”,并会接到消除这一诅咒的支线任务。

         正如你可能已经猜到的那样,”色欲诅咒 “会让主角变成一个futanari(应该是扶她吧?),同时也会解锁游戏中的 H 内容。

         诅咒这一概念的基础是,诅咒会影响女主人公的遭遇和遭遇的方式。会有一个诅咒量表,显示女主人公受诅咒控制的程度。

         举个例子:

         如果诅咒进度上升,女主角就会有想要和男性怪物发生性关系的时候。

         当然,为了解锁更多场景,你会希望增强诅咒对女主角的控制。但这样做也会带来负面影响,因为有些怪物会更容易击倒女主角(如果可以做爱,为什么还要战斗?也就是说,在减少诅咒对女主角的控制之前,一些进展将被关闭。

         我会准备一些方法来减少诅咒对女主角的控制。但同时,我也会为想要将诅咒对女主角的控制提升到最大的玩家准备一些东西。


  • 家园建设

         游戏的一部分内容是建造房屋并为其耕种资源。为了让玩家不仅能在 H 内容中获利(即把一些 NPC 带回家与他们共度美好时光),我希望增加玩家在探索游戏世界时可以使用的物品。

         因此,游戏中将加入消耗品的生产,这些将是玩家可以在战斗中使用的物品(匕首、炸弹、药水等)、完成 NPC 任务的物品(定居点的任务等)、升级特性的物品(升级武器、技能)。

         一开始并不是所有物品都能获得,因此需要生产工作台来开启新的可能性(炼金台、锻造台、符文台将是 100% 的)。

         当然,所有这些都需要资源,这让我不止一次感到头疼,因为游戏世界就像一个 metroidvania,我不希望每次玩家离开房间再回来时都要简单地恢复资源(这可不好玩!)。

         因此,解决这个问题的办法就是建立森林不稳定区。这些区域将有随机生成的关卡,在这些关卡中,您始终可以找到一定数量的资源,还可以找到新任务或完成 NPC 的任务。

         这些区域没有强制值,因此可以忽略。不过,即使在普通区域,您也能找到足够的资源来制作基本的工作台,但却没有足够的资源来制作大量物品。此外,世界中的资源不会被恢复。


  • 下次更新

         如果你读了我上面的描述,你就能理解我所承担的工作量。现在,我正在进行新的构建,我将为每个系统制作原型。有些系统我已经准备好了,有些需要改进,还有些系统还没有完成。

         下一个版本不会很漂亮,可能会有很多占位符,但同时我会努力让一切都能顺利运行。

         到目前为止,我不会做任何与故事相关的事情,但我会增加探索地点、随机生成、建造房屋、使用物品、欲望诅咒等内容。

         距离下一次开发大约需要一个月或一个半月的时间。


感谢您的支持

英文原文

Hello! I’m back from the hospital and now I’m ready to resume work. Therefore, today I want to tell you about my next step and the plans I have.

As you know, I have two more unfinished games, namely “My Forest Home” and “This Village Needs Help?!”.

Both games are quite interesting for me to develop, and they are also connected by plot (events in the games take place in the same world and time). But I will have to choose a higher priority project and now it is “My Forest Home”.

A lot of text below

Lore of the game
From the original idea of the game about a destroyed house that needs to be repaired, I moved to the idea where the house needs to be built from scratch and also settle in a forest that will be saturated with different races with their settlements.

Also, the player will be given a global mission, namely to take the letter of inheritance to the owner of the forest and receive the inheritance, as well as new duties.

The global mission will be fully focused on the metroidvania element, namely finding and solving problems occurring in the forest.

Lust Curse
Of course, during the global mission, the main character will receive the “Lust Curse”, and will receive a side mission to remove this curse.

As you might have guessed, “Lust Curse” is what will make the main character a futanari, and also unlock the game’s H content.

The basis of the idea of a curse is that the curse will affect what and how happens to the heroine. There will be a curse scale that will show how much the heroine is controlled by the curse.

For example, I will give a situation:

A heroine with a small scale of curse progress will refuse to have sex with male monsters, at the same time, if the curse progress rises, there will come a time when the heroine will want to do it.

Of course, to unlock more scenes, you’ll want to increase the curse’s control over the heroine. But this will have negative consequences, as some monsters will be able to knock down the heroine more easily (why fight if you can fuck?), also some settlements will refuse to accept you as it is dangerous. That is, some progress will be closed until the curse’s control over the heroine is reduced.

I will prepare some methods to reduce the control of the curse on the heroine. But at the same time, I will prepare some things for players who want to raise the curse control of the heroine to the maximum.

Home
Part of my game will be building a house and farming resources for it. In order to make it profitable for the player not only within H content (that is to bring some NPCs home to have a good time with them), I want to add items that the player can use in exploring the game world.

Therefore, the production of consumables will be added to the game, these will be items that the player can use in battle (daggers, bombs, potions, etc.), items for completing NPC tasks (tasks from settlements and the like), items for upgrading characteristics (upgrade weapons, skills) .

Not everything will be available at first, so the production of workbenches will be needed to open new possibilities (Alchemy table, forge, rune table will be 100%).

Of course, all this requires resources, and this caused me a headache more than once, since the game world will be like a metroidvania, I don’t want resources to be simply restored every time the player leaves the room and comes back (it’s not fun!).

Therefore, the solution to this problem will be zones of forest instability. These zones will have randomly generated levels in which you will always be able to find a certain amount of resources and also be able to find new tasks or complete tasks from NPCs.

These zones will not have a mandatory value, so they can be ignored. Still, even in normal zones, you will be able to find enough resources to make basic workbenches, but not enough resources to make a lot of items. Also, resources in the world will not be restored.

When the next build
If you read what I described above, you will be able to understand the volume of work that I signed up for. Right now I am working on a new build where I will make prototypes for each of the systems. Some I already have ready, some need improvement, while some systems are still not done.

The next build won’t be pretty and will probably have a lot of placeholders, but at the same time I’ll try to make everything work smoothly.

So far I won’t do anything related to the story, but I will add locations to explore, random generation, building a house, using items, curse of lust.

The approximate time until the next build is a month / a month and a half.

Thank you for your support

Patreon内容

 

2023-12-25 10:36:39

Merry Christmas ! ~


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